The Division Makes Its Way to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game
The intense universe from Tom Clancy’s The Division will be adapted into a dice-based role-playing experience. A collaboration was established to create a TTRPG set within the series' post-pandemic setting. This initiative was revealed, with a crowdfunding campaign scheduled to launch in the spring of 2026.
"This endeavor will bring the franchise’s distinctive tension, strategic depth, and memorable setting to the table, offering fans a fresh avenue to experience The Division through immersive storytelling and mission-based gameplay," reads an announcement.
Initial offerings will include a starter set, core rulebooks, a Game Master screen, figurines, and various premium versions.
Delving Into The Division's Dystopian World
In this universe, a deadly virus known as Green Poison was unleashed in New York City, sending the United States into turmoil. As the crisis escalates, civil order breaks down and hostile groups rise, turning the urban landscape into a warzone. To restore law and order, the government {activate|deploy] The Division, a covert network of undercover operatives. This is where the agents enter the story.
Work on the game has been in progress for approximately several years, and it is reportedly finished. The upcoming crowdfunding effort will function as a pre-launch sales platform to access a broader audience, particularly in the United States. Manufacturing is slated to begin immediately following the campaign, with shipping expected for the latter part of 2026.
A Streamlined Gameplay Mechanic: The GRIS System
A preview at the system confirms it employs d10s predominantly through its proprietary GRIS system, promoting a streamlined and tactical style. Agents use abilities to assemble small dice pools, typically from one to five d10s.
- Rather than adding results together, players select a single “resolution die” from the pool.
- This die is then measured against a set challenge number.
- Achieving a natural 10 grants special effects, such as increased harm or boosted support.
Combat Focus On Tactical Placement and Awareness
Fights stress placement and situational awareness, reflecting the video games. Elements like taking cover, elevation, or line of sight directly influence success chances. This system is designed to reward teamwork and smart positioning instead of raw numbers.
A Thematic Wound System
The way health is tracked introduces a compelling narrative layer. Operatives have a injury limit; sustaining too much damage weakens their capabilities by lowering the size of their dice pool.
- At zero health, an operative is downed, but they’re not knocked out.
- They may still crawl and take limited actions, simulating the last stand common to many shooter games.
- Any player in this state must roll on a trauma table, potentially gaining lingering conditions like shock or crippling injuries.
A Ready-to-Play Adventure
A free Quickstart Guide will be released in the near future. It contains a ready-to-play introductory scenario titled Ashes of Murray Hill. In this scenario, the group spearhead the search for a lost doctor squad and must thwart an attack by the notorious Rikers gang, who have seized control of that NYC neighborhood. Further information and the complete product lineup will be unveiled closer to the campaign launch.